Wednesday, July 8, 2015

Luna

Like Nimue, Luna is not usually involved in pitch combat, instead acting as an adviser and supportive presence to the Imperator. However, her main benefit to Avalon is her connection to Elune, and through her to the Night Elves. This allows her to remain deeply informed of Alliance activity, as well as the happenings on Azeroth in general, making the intelligence she provides utterly invaluable. She is widely regarded as a Seer by both the Draenei and the Orcs, though the sun-worshipping Arrakoa view her connection to the moon with some amusement, or even outright contempt in the more lunatic fringes.

Amusingly, of the Companions numbers, she is the one the ogres fear most. After one of them attempted to kidnap her in an effort to claim the title of Imperator for himself, she not only freed herself but, in a vicious display of Charms and Transfiguration, fused him, still alive, with the arch above the main gate of Highmaul, a carved placard under his name detailing what would happen to the next idiot that tried to hurt her family.

Any attempts to claim the throne halted from that day forth.

Rarely engaging in combat due to her advisory status, she is nonetheless a powerful mage in her own right and more than capable of holding her own for the sake of her loved ones.

Height: 5 foot 9 inches
Weight: About 135 pounds
Eyes: Grey
Hair: Blonde
Likes: her family, her friends, the Mother Moon, and the Night Elves
Dislikes: Cruelty, Evil, Bullies

Nimue (Nymphadora Tonks)


Taking on a new name, the former Nymphadora Tonks became known as Nimue, after the legendary Lady of the Lake. While she is out of her depth in the fields of field army-level strategy and tactics, her studies as an Auror have given her a firm grasp of small-unit tactics. This, in particular her training for Infiltration and Recon, combined with her innate ability transformed her into the most dangerous spy and assassin that Avalon possesses, greater even than Garona and her Shadows.

While her specialty usually doesn't involve pitched combat, but rather ambushes or assassinations, Nimue nevertheless enjoys the thrill and dance with danger that comes with being in the middle of a heated, brutal struggle with an adversary.

Like many of the other combat-trained Companions, she is considered a part of the last line of defense should any threat make it past Tenth Legion.

Height: Variable, usually about six feet
Weight: variable, usually about 175 pounds
Eyes: Variable, usually hazel
Hair: Variable, usually dark brown with deep purple stripes
Likes: Harry, Luna, sister wives, a good fight
Dislikes: Boredom, The Burning Legion, generalized evil actions

Name: Pronounced Nym-uh-way

Sunday, February 8, 2015

Legio XII Fulminata


Led by the self-exiled eldest brother Frostwolf, Fenris Wolfbrother, aka Fenris the Hunter, the Legion of Lightning has a significantly lower infantry complement than most of the other clans, as their clan providers the vast majority of the War-Wings that form the Legion's heavy air support. As such, their few ground forces act as heavy cavalry, riding their massive war-elekk into battle to support the faster wolf-riders and smaller Elekk knights.

Legio XI Lupus


Formed mostly from the members of the Frostwolf clan and their frost wolf companions, The Wolves act as scouts, skirmishers, and wolf-riders in support of the units led by the Legio I Infernus.
Durotan, the oldest of Garad's sons still in the Frostwolf Clan, is still young but has learned much of war and leadership during the campaigns across Draenor.

Legio X Imperator


Much like the legendary Legio X Equestris, Ceasar's Tenth Mounted Legion that later formed the original Praetorian Guard, the Imperial Tenth is the personal guard of the Imperial Family and of their seat of power, the fortress of Highmaul. As such, they are lead by the First Companion of the Imperator, Alleria Windrunner herself, and take as their symbol the rampant gryphon of the Potter family. As the Imperator has no desire to show favoritism to any of the sub-groups in his newly formed Empire, the Tenth has members from every single one of those subgroups, although any Ogre members are placed in cohorts with higher numbers of orc and draenei to ensure that said ogres do not try anything stupid like attempting to harm the Imperator or his Companions. Each member is hand-picked by the leader of their clan or faction, and as such are amongst the most elite of combatants alive.

Legio IX Immobilis














Formed almost exclusively of Draenei Protection Paladins, with it's commander, Yrel being one of the few, if not the only, Retribution Paladins in it's ranks. Hardly, if ever, deployed to the first or second lines, the Legio IX Immobilis, the "Unmovable Ninth" not only has the duty of protecting the spellcasters and rear echelons, but of forming a walking wall should the assault legions be forced to withdraw from the field. With their significant physical defense abilities, combined with their incredible Light-given defenses, they can slowly retreat in order to ensure the protection of their wounded, retreating comrades.

Legio VIII Gravis


When the Gorian Empire's former leadership fell with the death of Imperator Mar'gok, his killer became the new Imperator, according to ogre tradition. As such, the now-Imperator Harry gave trusted warrior and brother of Durotan Ga'nar leadership of the only ogres allowed to bear arms, that of the 7th Legion. Living battering rams, the ogres and their ogron and gronnling minions form the pentultamite problem solvers of the Legions of Avalon. Essentially used as living battering rams, they are sent in whenever an enemy line or fortification is proving more stubborn than usual, or an allied force needs immediate, heavy relief.